Indian Navy Developments & Discussions

True but then those same external factors will apply to the human pilot as well and dare I say, the human will be feel their effect to a greater degree.

Nope... In a simulation human doesn't exactly know the other jet's location is. In say, DCS you'll have to look for the key just like real life.
But if your playing against a bot that's part of the simulator, it'll have access to all the data about your position direction speed. Odds will even out more in real scenario. If the AAM's programming is any benchmark, AI has a long way to go.

AI's advantage is processing power. That makes it very good at chess because it can predict all permutations & combination of your possible moves allotted for each piece.
Now if you bring more chaos it, imagine if all pawns were queens. That'd make it harder for the system to dominate simply because the outcomes to process are much more.

In real like combat scenario the option simply are to high. AI itself will fly better than a human pilot, perfect turns at perfect speeds. But a human pilot will deviate. So unless the guy is flying absolutely perfectly like the bot, it'll have to be reactive not proactive. That's how to bring it to do stuff you want it to do. Like how notching is done, you do something to make the AAM react in a specific way & make use of that to misguide it.
 
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Best way would be AI assisting the human by providing info and predicting, like in a dog fight AI can track the jet much better than the eye or human pilot it can show the position to the pilot then the decision remains in pilots hands on what action to take.
AI lacks the creativity of human minds so unpredictability will left to humans and final decision of action too.
Nope... In a simulation human doesn't exactly know the other jet's location is. In say, DCS you'll have to look for the key just like real life.
But if your playing against a bot that's part of the simulator, it'll have access to all the data about your position direction speed. Odds will even out more in real scenario. If the AAM's programming is any benchmark, AI has a long way to go.

AI's advantage is processing power. That makes it very good at chess because it can predict all permutations & combination of your possible moves allotted for each piece.
Now if you bring more chaos it, imagine if all pawns were queens. That'd make it harder for the system to dominate simply because the outcomes to process are much more.

In real like combat scenario the option simply are to high. AI itself will fly better than a human pilot, perfect turns at perfect speeds. But a human pilot will deviate. So unless the guy is flying absolutely perfectly like the bot, it'll have to be reactive not proactive. That's how to bring it to do stuff you want it to do. Like how notching is done, you do something to make the AAM react in a specific way & make use of that to misguide it.best
 
That'd make it harder for the system to dominate simply because the outcomes to process are much more.
AI lacks the creativity of human minds so unpredictability will left to humans and final decision of action too.
At this point I can just feel sad

A simple prompt of "You're piloting a fighter and a human is piloting the same. You both come inside the WVR of each other. Ways in which you can defeat the human pilot in a simulated dogfight" and here's AI for you
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And to my utter surprise, he topped it off with an actual step by step strategy.
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Now few points to consider
> This is vanilla ChatGPT and that too the free one. In an actual fighter you'd have a purpose built, way more refined AI model.
> Hardware specs here was Snapdragon 712/4GB RAM with most of work happening over net. In actual combat you'd be having top of the line Nvidia GPUs doing everything.
> There was absolutely no training data and still this f*cker managed to come up with shortcomings of human pilot just based on what was available in open source. In real life you'd have TBs worth of confidential data from both simulators and actual mock dogfights.
 

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