Thinking about this for a long time.
The amount of talent companies like Infosys , TCS and Accenture like companies swallow up results in our major workforce being forced to work on this client model which are just sweatshops. If we could distribute our labour better it would lead to better productivity gains.
Let me give you a few examples :- the games industry brings in about 400 Billion $ of revenue and while there exists huge companies employing a lot of people its also a industry which has a excellent employee to cost ratio where few employees can rake in billions of dollars in revenue.
Hogwarts legacy brought over a billion dollars in revenue for WB (Warner Bros) and the studio that developed it Avalanche Software have an estimated 200-300 employees.
Bethesda Software who were bought by Microsoft have an estimated employee count of 450 employees.
This year's hottest game Black Myth Wukong (Which came from China) was developed by a team of 140 people and well it did really well covering their development costs in 3 days
The highly anticipated Chinese video game "Black Myth: Wukong" has shattered records just one month after its release. According to data analytics firm VideoGame Insights, the game has sold an impressive 20 million copies on Steam alone, generating over $961 million in revenue. This milestone...
news.cgtn.com
Talking about other sectors lets look at Animation which is another sector that brings in a lot of money.
As you can see most of the employee count remains small but Anime is still a huge industry which brings a lot of money to Japan and helps in soft power as well.
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Pixar another stalwart in Animation only has about 1000 employees but they produce films that can gross a billion dollars in the box office.
We need a system or incentives as a country to ensure people can take these risks and start these type of companies instead of slaving away for Narayan Murthy who will just buy another luxury apartment in the country